Senior Unity Developer & Technical Lead

I make games — and the pipelines that ship them faster.

8+ years shipping cross-platform games, and building the automation that gets teams there faster.

How I Work

Two things, always in parallel.

I ship games. I also build what makes shipping them less painful. Neither is the side project.

Roughly how the work breaks down

How a project moves through me

Concept
Prototype
Build Systems
Automate & Test
Ship

Problem Solving

A few problems worth telling you about

Shipped titles prove I can finish things. These show how I think.

Projects

Selected work

Commercial titles, personal projects, and internal tools.

More projects & tools

Skills

Capabilities

Grouped by what they're for. Search to cut through the noise — or find the long-tail stuff.

Experience

Where I've worked

The full picture, condensed. Click any role for the details.

Recognition

Highlights

Contact

Let's talk

If gameplay programming, technical leadership, or pipeline and automation work is what you need, here's where to reach me.